Field notes on Fear of Death
Iglab ran Fear of Death last night. It was a Killer game, played around Corn St, using twitter to assign targets. We all had moustaches and had to brandish a wooden spoon at our targets for a kill....
View ArticleI’m talking about the Ethnography of Big/Pervasive Games (5 Nov)
This Friday, 5th November at the Pervasive Media Studio. What is exactly is pervasive gaming? Why do people create and play these games? What makes them fun? What do hipsters and big games have in...
View ArticleI’ve got a Blast Theory residency
This August, I’m doing a one month residency in Brighton with Blast Theory. In my opinion their pieces relate very well to Victor Turner’s Ritual Process and I intend to spend the time grilling them...
View ArticleMy CHI 2011 papers
I put my CHI 2011 workshop papers online and updated  my publications page. Player Types and Gamification This started as a critique of the idea of player types in general and especially the mindless...
View ArticleCommunitas – Blast Theory day 11
The last piece of the puzzle, but the thing to really convince me about this ritual process and anti-structure schema, is communitas. During my ethnography and interviews of the last year the single,...
View Article